

Use the Ninja Rope to launch worms at a dartboard, and stick them in place with the Drill. Chain reactions are prevalent, especially in the massively expanded Big BnA variant. Use it to fly around the map, collect health crates, and wreak fluffy havok on the enemy!Ĭommonly shortened to BnA, worms are spawned in midair on tiny dots of terrain surrounded by mines, and must use the Bow to knock the mines into opposing worms. Worms are locked in position, and are only equipped with the Super Sheep. Crates spawn every turn, and the race is on to collect as many as possible before sudden death, when you can no longer select your worm, the water starts rising, and all the worms are poisoned. two teams on a dense random enclosed map. Often just called Mole, as it has nothing to do with the rope-based Shopper scheme. Worms are spawned in small holes inside a solid map, and must use Moles and Blowtorches to dig tunnels and collect weapon crates. Can also be played with Jetpacks, Parachutes, or Bungees. Wall to Wall (or WxW, where "x" is the number of walls) requires you to touch all of the marked walls on the map before firing your weapon. Roper uses a more open map, but a shorter timer. Advanced players can do all this with incredible speed. Each turn, you must use the rope to navigate a complex custom map, collect a weapon crate, fire a weapon, and hide.

Using the varying wind to bend Bazooka shots and setting the right Grenade fuse are key tactics. Teams are locked into position on opposite sides on the map, and only have the titular weapons and a few utilities at their disposal.

Some special rules apply.Ĭommonly shortened to BnG, this is Worms in its most simple form. Where you place your worms is key, as is moving efficiently. Among the most popular are:ĭeathmatch with a short time limit and few weapons. Over the years, the Worms community has conceived of many different schemes with special rules. This is just how normal deathmatch works, though. The team with the last worm standing wins. When a worm runs out of health, it blows itself up. Each turn, you have a set amount of time to select a worm, move, jump, collect crates, fire a weapon, or use a utility. Worms are placed either manually or randomly across the terrain. And either choose from one of over 17 billion randomly generated maps, or import your own! Customize your team's names, flag, gravestone, victory anthem, and speechbank. Customize match settings such as turn time, sudden death speed, ammo, weapon power, crate drop percentage, and fall damage toggle. Up to 48 individual worms (6 teams of 8 worms each) can face off with an arsenal of 63 different weapons and utilities.
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Update installer for CD-ROM version (Steam is automatic GOG is updated through GOG Galaxy)īuilt off of the Worms 2 engine, Worms Armageddon is the most skillful, flexible, and feature-filled version of Worms to date.
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Platforms: Windows PC (CD-ROM, Steam, and GOG), Dreamcast, Nintendo 64, PS1, Game Boy ColorĬurrent major update version: 3.8 (July 16, 2020)Ĭurrent minor update version: 3.8.1 (November 8, 2020) Release date: Janu(Europe) / (North America)
